Developer:
Witch Beam
Based in Brisbane, Australia
Release Date:
23rd of September 2015 (PC)
8th of March 2016 (PS4)
7th of November 2017 (Xbox One)
8th of March 2019 (Switch)
Platforms:
Windows / Mac / Linux
PlayStation 4
Xbox One
Nintendo Switch
Contact:
info@witchbeam.com.au
Website:
http://www.assaultandroidcactus.com
Social:
Twitter | Facebook
Regular Price:
USD $14.99
Assault Android Cactus is a manic twin stick arena shooter for the PC with screens full of enemies, buckets of bullets and high scoring combo chains! Take on the role of Cactus, an enthusiastic police android, who responds to a stranded space freighter only to discover it under siege by its malfunctioning robot workers. Cut off from the outside and in over her head, Cactus and the androids she recruits along the way battle through the crippled Genki Star to reach the brain of the ship and put things right before it’s too late.
Assault Android Cactus started as a simple twinstick prototype with fun characters and lots and lots of effects. Over time the mechanics were refined and the game was tightened until it became an intense skill based game requiring aggressive stratergies and fast reaction times.
Official Trailer (May 2015) YouTube
Announcement Trailer (November 2013) YouTube
Introducing Aubergine! (December 2021) YouTube
Character Showcase – Cactus (June 2013) YouTube
Witch Beam is a small indie studio based in Brisbane Australia that’s committed to creating polished experiences for PC and console. Witch Beam’s first release was the critically acclaimed arcade style action game Assault Android Cactus. Most recently they made the very non-arcade style non-action game Unpacking. Now they are working on Tempopo, a puzzle game about rescuing musical flowers.
More information on Witch Beam, our logo & relevant media are available here.
Tim Dawson | Artist, Programmer
Sanatana Mishra | Designer
Jeff van Dyck | Composer, Audio Director